mirror of https://github.com/godotengine/godot
Fixes #85032 The code that fix the issue is courtesy of @Jesusemora, I just added unit tests for it and did a rebase with the latest changes on master. Co-authored-by: Jesusemora <32273722+Jesusemora@users.noreply.github.com> |
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| .. | ||
| core | ||
| data | ||
| python_build | ||
| scene | ||
| servers | ||
| SCsub | ||
| create_test.py | ||
| display_server_mock.h | ||
| test_macros.cpp | ||
| test_macros.h | ||
| test_main.cpp | ||
| test_main.h | ||
| test_tools.h | ||
| test_utils.cpp | ||
| test_utils.h | ||
| test_validate_testing.h | ||