mirror of https://github.com/godotengine/godot
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types |
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|---|---|---|
| .. | ||
| SCsub | ||
| editor_atlas.cpp | ||
| editor_atlas.h | ||
| editor_export_scene.cpp | ||
| editor_export_scene.h | ||
| editor_font_import_plugin.cpp | ||
| editor_font_import_plugin.h | ||
| editor_import_collada.cpp | ||
| editor_import_collada.h | ||
| editor_mesh_import_plugin.cpp | ||
| editor_mesh_import_plugin.h | ||
| editor_sample_import_plugin.cpp | ||
| editor_sample_import_plugin.h | ||
| editor_scene_import_plugin.cpp | ||
| editor_scene_import_plugin.h | ||
| editor_scene_importer_fbxconv.cpp | ||
| editor_scene_importer_fbxconv.h | ||
| editor_texture_import_plugin.cpp | ||
| editor_texture_import_plugin.h | ||
| editor_translation_import_plugin.cpp | ||
| editor_translation_import_plugin.h | ||