mirror of https://github.com/godotengine/godot
Only Vulkan is fully implemented for now, so OpenGL isn't available in the project manager yet. This also makes the rendering driver checks use lowercase names everywhere for consistency. |
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|---|---|---|
| .. | ||
| SCsub | ||
| app_icon.png | ||
| main.cpp | ||
| main.h | ||
| main_builders.py | ||
| main_timer_sync.cpp | ||
| main_timer_sync.h | ||
| performance.cpp | ||
| performance.h | ||
| splash.png | ||
| splash_editor.png | ||