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godot/servers/rendering/dummy/storage
ze2j 97e0b43faa Add ArrayMesh::surface_remove 2024-11-27 13:46:15 +01:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
light_storage.cpp Fix LightmapGI causes crash when using --headless 2024-08-07 11:38:05 +02:00
light_storage.h Add `shadow_caster_mask` to Light3D. 2024-08-12 00:17:11 +01:00
material_storage.cpp Fix texture samplers to not being last in the property list 2024-07-29 09:19:09 +03:00
material_storage.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
mesh_storage.cpp Add ArrayMesh::surface_remove 2024-11-27 13:46:15 +01:00
mesh_storage.h Add ArrayMesh::surface_remove 2024-11-27 13:46:15 +01:00
particles_storage.h Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
texture_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture_storage.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00