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godot/scene
Hendrik Brucker 975e7c8ade [GraphEdit] Only print warning for connection layer deletion when justified 2024-10-04 13:28:15 +02:00
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2d Merge pull request #95132 from LeonStansfield/gpu_particles_ui_consistency 2024-10-01 17:30:29 +02:00
3d Check RenderingDevice availability to display LightmapGI configuration warnings 2024-09-28 23:56:47 +02:00
animation Fix error when stopping empty animation player. 2024-10-03 11:04:27 +02:00
audio SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
debugger SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
gui [GraphEdit] Only print warning for connection layer deletion when justified 2024-10-04 13:28:15 +02:00
main Merge pull request #97624 from timothyqiu/atrn 2024-10-04 11:21:50 +02:00
resources Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
theme Add filename filter field to FileDialog 2024-10-04 11:12:33 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
register_scene_types.h
scene_string_names.cpp Make pressing Enter confirm project creation/import in the project manager 2024-09-26 02:06:30 +02:00
scene_string_names.h Make pressing Enter confirm project creation/import in the project manager 2024-09-26 02:06:30 +02:00