mirror of https://github.com/godotengine/godot
This makes Tab and Enter act identical by default for autocompletion. If Shift is held, the suggestion is added in-place without the word being replaced. This matches the behavior found in Visual Studio Code where the following occurs: - Pressing Tab accepts the suggestion and replaces the word. - Pressing Enter accepts the suggestion and replaces the word. - Pressing Shift + Tab accepts the suggestion and doesn't replace the word. - Pressing Shift + Enter accepts the suggestion and doesn't replace the word. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| default_controller_mappings.h | ||
| gamecontrollerdb.txt | ||
| godotcontrollerdb.txt | ||
| input.cpp | ||
| input.h | ||
| input_builders.py | ||
| input_enums.h | ||
| input_event.cpp | ||
| input_event.h | ||
| input_map.cpp | ||
| input_map.h | ||
| shortcut.cpp | ||
| shortcut.h | ||