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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
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animation_player_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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animation_player_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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animation_tree_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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animation_tree_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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baked_light_baker.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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baked_light_baker.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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baked_light_baker_cmpxchg.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
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baked_light_editor_plugin.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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baked_light_editor_plugin.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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camera_editor_plugin.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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camera_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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canvas_item_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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canvas_item_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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collision_polygon_2d_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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collision_polygon_2d_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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collision_polygon_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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collision_polygon_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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collision_shape_2d_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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collision_shape_2d_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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color_ramp_editor_plugin.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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color_ramp_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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cube_grid_theme_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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cube_grid_theme_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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editor_preview_plugins.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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editor_preview_plugins.h
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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2017-01-02 21:52:26 +01:00 |
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gi_probe_editor_plugin.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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gi_probe_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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item_list_editor_plugin.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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item_list_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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light_occluder_2d_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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light_occluder_2d_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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material_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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material_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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mesh_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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mesh_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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mesh_instance_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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mesh_instance_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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multimesh_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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multimesh_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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navigation_polygon_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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navigation_polygon_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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particles_2d_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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particles_2d_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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particles_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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particles_editor_plugin.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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path_2d_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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path_2d_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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path_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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path_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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polygon_2d_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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polygon_2d_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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resource_preloader_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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resource_preloader_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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rich_text_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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rich_text_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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sample_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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sample_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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sample_library_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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sample_library_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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sample_player_editor_plugin.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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sample_player_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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script_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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script_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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script_text_editor.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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script_text_editor.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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shader_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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shader_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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shader_graph_editor_plugin.cpp
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-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
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2017-01-08 19:54:19 -03:00 |
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shader_graph_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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spatial_editor_plugin.cpp
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Removed ratio anchoring (will have to fix multiple 3D views later..)
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2017-01-08 19:12:24 -03:00 |
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spatial_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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sprite_frames_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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sprite_frames_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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stream_editor_plugin.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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stream_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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style_box_editor_plugin.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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style_box_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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texture_editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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texture_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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texture_region_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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texture_region_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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theme_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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theme_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
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tile_map_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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tile_map_editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
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tile_set_editor_plugin.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
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tile_set_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |