mirror of https://github.com/godotengine/godot
This was a wrong check as an exit code of 0 means success, not failure. It used to be fine as blocking mode always returned -2, but this was changed in #32033 to return the exit code. Fixes #32424. |
||
|---|---|---|
| .. | ||
| GodotTools | ||
| bindings_generator.cpp | ||
| bindings_generator.h | ||
| csharp_project.cpp | ||
| csharp_project.h | ||
| editor_internal_calls.cpp | ||
| editor_internal_calls.h | ||
| godotsharp_export.cpp | ||
| godotsharp_export.h | ||
| script_class_parser.cpp | ||
| script_class_parser.h | ||