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godot/core/object
Paul Joannon b959ab9848
Fix property groups overriding real properties
(cherry picked from commit decf3b21ae)
2023-12-07 10:27:08 +01:00
..
SCsub
callable_method_pointer.cpp
callable_method_pointer.h Prevent read-after-free in the queued CallableCustomStaticMethodPointer. 2023-11-23 23:22:08 +02:00
class_db.cpp Polish & fix editor help cache generation 2023-11-02 13:46:37 +01:00
class_db.h Polish & fix editor help cache generation 2023-11-02 13:46:37 +01:00
make_virtuals.py Allow coexistance of GDScript and GDExtension virtual methods in the same object 2023-10-19 10:21:26 -04:00
message_queue.cpp [Core] Prevent infinite recursion when printing errors 2023-12-07 10:27:05 +01:00
message_queue.h
method_bind.cpp
method_bind.h
object.cpp Add `NOTIFICATION_PREDELETE_CLEANUP` notification 2023-10-20 13:43:42 +02:00
object.h Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
object_id.h
ref_counted.cpp
ref_counted.h
script_instance.cpp
script_instance.h
script_language.cpp Fix property groups overriding real properties 2023-12-07 10:27:08 +01:00
script_language.h Make languages bookkeeping thread-safe 2023-11-09 18:03:43 +01:00
script_language_extension.cpp
script_language_extension.h Add `path` option to `ScriptLanguageExtension::_validate` 2023-10-22 21:49:34 -07:00
undo_redo.cpp Reduced output spam from rapid property changes 2023-11-12 14:49:51 +00:00
undo_redo.h Fix for stopping the Undo History being desynchronised from actual Undo queue. 2023-11-10 13:04:12 +00:00
worker_thread_pool.cpp Make languages bookkeeping thread-safe 2023-11-09 18:03:43 +01:00
worker_thread_pool.h Make languages bookkeeping thread-safe 2023-11-09 18:03:43 +01:00