1
0
Fork 0
godot/scene
Thaddeus Crews a7b5119fb4
Merge pull request #107585 from KoBeWi/surfaced_bug
Clear cache when setting Mesh's surfaces
2025-06-18 18:13:51 -05:00
..
2d Merge pull request #107559 from groud/remove_get_used_cells_where_possible 2025-06-16 01:52:54 +02:00
3d Only repath a NavigationAgent with a target position 2025-06-14 01:26:36 +02:00
animation Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
audio Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
debugger Add support for taking embedded window screenshots. 2025-06-09 11:40:36 +03:00
gui Merge pull request #107581 from timothyqiu/window-title-update 2025-06-18 18:13:50 -05:00
main Merge pull request #107584 from timothyqiu/editor-root-auto-translate 2025-06-18 18:13:51 -05:00
resources Merge pull request #107585 from KoBeWi/surfaced_bug 2025-06-18 18:13:51 -05:00
theme Merge pull request #107347 from bruvzg/hr_hr_hr 2025-06-13 01:30:47 +02:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #106846 from TokageItLab/mod-target 2025-06-06 17:37:19 +02:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00