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godot/drivers/gles3
Rudolph Bester b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask
Co-authored-by: Yahia Zakaria <yahiazakaria13@gmail.com>
2025-02-04 08:02:44 +02:00
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effects Rename `String::copy_from` functions to their respective encodings (`parse_latin1`, `parse_wstring`, `parse_utf32`). 2024-12-15 21:46:50 +01:00
environment Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
shaders Fix: Mass property particle shader error 2025-01-28 21:00:26 -05:00
storage Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 2025-02-04 08:02:44 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
rasterizer_canvas_gles3.cpp 2D: Fix clip children and rendering artefacts 2025-01-30 07:19:47 +11:00
rasterizer_canvas_gles3.h Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer 2024-12-19 19:59:37 -06:00
rasterizer_gles3.cpp OpenGL3 renderer supports transparent boot splash 2025-01-14 05:58:59 +08:00
rasterizer_gles3.h Merge pull request #96705 from elmajime/camera_from_external_feed 2024-11-04 21:51:50 -06:00
rasterizer_scene_gles3.cpp Baked UV2 emission using half float in the compatibility backend 2025-01-17 16:46:31 -08:00
rasterizer_scene_gles3.h Fix union order to simplify empty initializers 2025-01-14 19:05:01 -03:00
shader_gles3.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
shader_gles3.h Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00