mirror of https://github.com/godotengine/godot
Each driver used to define the (same) project settings values `audio/mix_rate` and `audio/output_latency`, but the setting names are not driver specific. Overriding is still possible via platform tags. |
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| .. | ||
| android | ||
| haiku | ||
| iphone | ||
| javascript | ||
| linuxbsd | ||
| osx | ||
| server | ||
| uwp | ||
| windows | ||
| SCsub | ||
| register_platform_apis.h | ||