1
0
Fork 0
godot/core/math
Chaosus 610712a269 Add a way to filter neighbor points to AStar2D/3D 2025-07-28 13:25:02 +03:00
..
SCsub
a_star.compat.inc
a_star.cpp Add a way to filter neighbor points to AStar2D/3D 2025-07-28 13:25:02 +03:00
a_star.h Add a way to filter neighbor points to AStar2D/3D 2025-07-28 13:25:02 +03:00
a_star_grid_2d.compat.inc
a_star_grid_2d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
a_star_grid_2d.h
aabb.cpp Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
aabb.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
audio_frame.h Merge pull request #104239 from Ivorforce/optimize-undenormalize 2025-04-14 19:39:46 -05:00
basis.cpp Optimized and exposed Basis::scaled_local. 2025-06-05 13:06:46 -05:00
basis.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
bvh.h Un-support `force_trivial` parameter for `LocalVector`. Instead, users are reformatted to use `resize_uninitialized` to make it explicit that the resize does not initialize missing elements. 2025-05-27 18:43:36 +02:00
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc Un-support `force_trivial` parameter for `LocalVector`. Instead, users are reformatted to use `resize_uninitialized` to make it explicit that the resize does not initialize missing elements. 2025-05-27 18:43:36 +02:00
bvh_refit.inc
bvh_split.inc
bvh_structs.inc Un-support `force_trivial` parameter for `LocalVector`. Instead, users are reformatted to use `resize_uninitialized` to make it explicit that the resize does not initialize missing elements. 2025-05-27 18:43:36 +02:00
bvh_tree.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
color.cpp Rename `String::resize` to `resize_uninitialized`, to better communicate to callers that new characters must be initialized. 2025-06-11 18:13:02 +02:00
color.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
color_names.inc
convex_hull.cpp Remove `OAHashMap`, in favour of `AHashMap`. 2025-05-31 15:50:10 +02:00
convex_hull.h
delaunay_2d.h
delaunay_3d.h Remove `OAHashMap`, in favour of `AHashMap`. 2025-05-31 15:50:10 +02:00
disjoint_set.h
dynamic_bvh.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
dynamic_bvh.h
expression.cpp Improve error messages for method calls expecting only 1 argument 2025-06-12 17:02:59 +02:00
expression.h
face3.cpp Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
face3.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
geometry_2d.cpp Add 64-bit versions of core power of 2 functions 2025-06-01 23:11:12 -07:00
geometry_2d.h Core: Integrate warning suppression macro helpers 2025-04-03 10:13:46 -05:00
geometry_3d.cpp Revert some instances of Math::INF back to 1e20 2025-06-05 09:32:40 -04:00
geometry_3d.h
math_defs.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
plane.cpp
plane.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
projection.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
projection.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
quaternion.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
quaternion.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp Fix RandomPCG::random(int, int) overflow bug 2025-05-06 17:54:12 -04:00
random_pcg.h Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
rect2.cpp
rect2.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
rect2i.cpp Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
rect2i.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
static_raycaster.cpp
static_raycaster.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
transform_2d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
transform_2d.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
transform_3d.cpp
transform_3d.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
transform_interpolator.cpp
transform_interpolator.h
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp
vector2.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
vector2i.cpp
vector2i.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
vector3.cpp
vector3.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
vector3i.cpp
vector3i.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
vector4.cpp
vector4.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
vector4i.cpp
vector4i.h Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00