mirror of https://github.com/godotengine/godot
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. |
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| .. | ||
| SCsub | ||
| config.cpp | ||
| config.h | ||
| light_storage.cpp | ||
| light_storage.h | ||
| material_storage.cpp | ||
| material_storage.h | ||
| mesh_storage.cpp | ||
| mesh_storage.h | ||
| particles_storage.cpp | ||
| particles_storage.h | ||
| texture_storage.cpp | ||
| texture_storage.h | ||
| utilities.cpp | ||
| utilities.h | ||