mirror of https://github.com/godotengine/godot
Each driver used to define the (same) project settings value, but the
setting names are not driver specific. Ovverriding is still possible via
platform tags.
(cherry picked from commit
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|---|---|---|
| .. | ||
| effects | ||
| SCsub | ||
| audio_driver_dummy.cpp | ||
| audio_driver_dummy.h | ||
| audio_effect.cpp | ||
| audio_effect.h | ||
| audio_filter_sw.cpp | ||
| audio_filter_sw.h | ||
| audio_rb_resampler.cpp | ||
| audio_rb_resampler.h | ||
| audio_stream.cpp | ||
| audio_stream.h | ||