mirror of https://github.com/godotengine/godot
This can be used to print thread IDs in logs. This can make it easier
to debug multi-threaded applications.
Co-authored-by: Khaos <khaos@khaos-coders.org>
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| SCsub | ||
| core_bind.cpp | ||
| core_bind.h | ||