mirror of https://github.com/godotengine/godot
We often hit "Too Many Requests" errors when uploading the cache with `actions/cache` because there's a limit of 10 GB every 5 minutes, and we can easily go over it when we amend or merge several PRs in a short timespan. This will make the CI artifacts less useful for debugging crashes but there's no real way around this. |
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| .. | ||
| ISSUE_TEMPLATE | ||
| workflows | ||
| CODEOWNERS | ||
| PULL_REQUEST_TEMPLATE.md | ||