mirror of https://github.com/godotengine/godot
* If FBX files are found, a dialog will pop up asking to configure FBX2glTF. * Dialog can also be accessed by going Editor -> Configure FBX Import. * The dialog also shows a link to click to download the converter, which should contain instructions. |
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|---|---|---|
| .. | ||
| editor_scene_exporter_gltf_plugin.cpp | ||
| editor_scene_exporter_gltf_plugin.h | ||
| editor_scene_importer_blend.cpp | ||
| editor_scene_importer_blend.h | ||
| editor_scene_importer_fbx.cpp | ||
| editor_scene_importer_fbx.h | ||
| editor_scene_importer_gltf.cpp | ||
| editor_scene_importer_gltf.h | ||