mirror of https://github.com/godotengine/godot
Properly apply custom materials with CanvasGroups in the GLES3 backend Properly blur backbuffer when using a partial rect in forward_plus and gl_compatibility renderers Properly set fit_margin when clear_margin is set Fix shader error during backbuffer clear in mobile renderer |
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| .. | ||
| SCsub | ||
| copy_effects.cpp | ||
| copy_effects.h | ||