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godot/core/debugger
Thaddeus Crews 7d46e7d011
Merge pull request #98379 from timothyqiu/alien-thread
Translate main thread name in the editor instead of running project
2025-03-10 10:01:11 -05:00
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debugger_marshalls.cpp
debugger_marshalls.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
engine_debugger.cpp Clean up some uses of `String::substr` 2025-03-07 14:50:38 +01:00
engine_debugger.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
engine_profiler.cpp
engine_profiler.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
local_debugger.cpp
local_debugger.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
remote_debugger.cpp Translate main thread name in the editor instead of running project 2025-03-07 19:06:54 +08:00
remote_debugger.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
remote_debugger_peer.cpp Replace some problematic uses of `String::num` to `String::num_int64` 2025-01-15 12:51:51 -05:00
remote_debugger_peer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
script_debugger.cpp
script_debugger.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00