mirror of https://github.com/godotengine/godot
By adding a reference to the 'Microsoft.NETFramework.ReferenceAssemblies' nuget package, we can build projects targeting .NET Framework with the dotnet CLI. By referencing this package we also don't need to install Mono on Linux/macOS or .NET Framework on Windows, as the assemblies are taken from the package. |
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|---|---|---|
| .. | ||
| GodotSharp | ||
| arguments_vector.h | ||
| base_object_glue.cpp | ||
| base_object_glue.h | ||
| collections_glue.cpp | ||
| collections_glue.h | ||
| gd_glue.cpp | ||
| gd_glue.h | ||
| glue_header.h | ||
| nodepath_glue.cpp | ||
| nodepath_glue.h | ||
| rid_glue.cpp | ||
| rid_glue.h | ||
| string_glue.cpp | ||
| string_glue.h | ||