| .. |
|
SCsub
|
SCons: Revert Mesa includes to `CPPPATH`
|
2025-08-18 13:37:46 -05:00 |
|
d3d12_godot_nir_bridge.h
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
|
d3d12_hooks.cpp
|
Add support for Direct3D 12 OpenXR backend.
|
2025-04-19 20:39:33 -07:00 |
|
d3d12_hooks.h
|
Add support for Direct3D 12 OpenXR backend.
|
2025-04-19 20:39:33 -07:00 |
|
d3d12ma.cpp
|
D3D12: Silence `-Wmaybe-uninitialized` warning in D3D12MemAlloc
|
2025-05-14 16:20:53 +02:00 |
|
dxil_hash.cpp
|
CI: Add MinGW/GCC build to Windows GHA
|
2024-10-10 10:10:55 -05:00 |
|
dxil_hash.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
rendering_context_driver_d3d12.cpp
|
SCons: Revert Mesa includes to `CPPPATH`
|
2025-08-18 13:37:46 -05:00 |
|
rendering_context_driver_d3d12.h
|
[Windows] Drop support for Windows 7/8/8.1.
|
2025-05-30 17:30:23 +03:00 |
|
rendering_device_driver_d3d12.cpp
|
Add descriptor heap pooling to D3D12.
|
2025-09-04 09:17:40 -03:00 |
|
rendering_device_driver_d3d12.h
|
Add descriptor heap pooling to D3D12.
|
2025-09-04 09:17:40 -03:00 |
|
rendering_shader_container_d3d12.cpp
|
SCons: Revert Mesa includes to `CPPPATH`
|
2025-08-18 13:37:46 -05:00 |
|
rendering_shader_container_d3d12.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |