mirror of https://github.com/godotengine/godot
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! |
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|---|---|---|
| .. | ||
| audio | ||
| physics | ||
| physics_2d | ||
| spatial_sound | ||
| spatial_sound_2d | ||
| visual | ||
| SCsub | ||
| audio_server.cpp | ||
| audio_server.h | ||
| physics_2d_server.cpp | ||
| physics_2d_server.h | ||
| physics_server.cpp | ||
| physics_server.h | ||
| register_server_types.cpp | ||
| register_server_types.h | ||
| spatial_sound_2d_server.cpp | ||
| spatial_sound_2d_server.h | ||
| spatial_sound_server.cpp | ||
| spatial_sound_server.h | ||
| visual_server.cpp | ||
| visual_server.h | ||