mirror of https://github.com/godotengine/godot
For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated. |
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|---|---|---|
| .. | ||
| doc_classes | ||
| editor | ||
| icons | ||
| SCsub | ||
| config.py | ||
| csg.cpp | ||
| csg.h | ||
| csg_shape.cpp | ||
| csg_shape.h | ||
| register_types.cpp | ||
| register_types.h | ||