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Godot Engine – Multi-platform 2D and 3D game engine
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Rémi Verschelde 87cb3629f2 Merge pull request #5344 from Paulb23/code_completion_colors
Code completion box colors
2016-06-22 07:51:33 +02:00
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core Fixed error using the same atlas rect for all images, closes #4139 2016-06-21 20:51:41 -03:00
doc Merge pull request #5350 from vnen/fix-classesxml-sorting 2016-06-22 00:35:29 +02:00
drivers properly initialize loops to 0 in eventplayer 2016-06-20 14:46:17 -03:00
main Set default duration parameter of joystick vibration to 0. 2016-06-21 17:06:41 +02:00
modules Property reporty base type when a function fails, fixes #4581 probably also closes other issues 2016-06-20 01:15:02 -03:00
platform correct current Intent for android 2016-06-21 03:32:44 +09:00
scene Merge pull request #5344 from Paulb23/code_completion_colors 2016-06-22 07:51:33 +02:00
servers Fixed a stupid bug with segment-segment collision in SAT physics, closes #4801 , closes #4984 2016-06-18 18:32:10 -03:00
tools Merge pull request #5344 from Paulb23/code_completion_colors 2016-06-22 07:51:33 +02:00
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methods.py Fix javascript build in Windows 2016-06-14 11:27:16 -03:00
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README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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