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godot/tests/core/math
Aaron Franke 9e952c8386
Allow getting Quaternion rotation in different Euler orders
2022-11-02 19:20:10 -05:00
..
test_aabb.h Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
test_astar.h
test_basis.h Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
test_color.h
test_expression.h
test_geometry_2d.h Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
test_geometry_3d.h
test_plane.h Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
test_quaternion.h Allow getting Quaternion rotation in different Euler orders 2022-11-02 19:20:10 -05:00
test_random_number_generator.h
test_rect2.h Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
test_rect2i.h
test_transform_2d.h Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
test_transform_3d.h Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
test_vector2.h Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
test_vector2i.h
test_vector3.h Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
test_vector3i.h
test_vector4.h Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
test_vector4i.h