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godot/servers/rendering
Rémi Verschelde 564d1b34e0
Merge pull request #74711 from BastiaanOlij/add_texture_native_handle
Provide access to internal graphics handles for textures
2023-05-09 19:28:26 +02:00
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dummy For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
environment
renderer_rd Merge pull request #74711 from BastiaanOlij/add_texture_native_handle 2023-05-09 19:28:26 +02:00
storage For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
SCsub
renderer_canvas_cull.cpp Fix `draw_multiline_colors()` for `width < 0` 2023-03-14 09:43:56 +03:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-07 09:53:26 +02:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Fix instance uniforms breaking when setting a new mesh. 2023-03-04 11:49:18 +01:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Expose viewports render targer RID 2023-03-31 11:34:09 +11:00
renderer_viewport.h Expose viewports render targer RID 2023-03-31 11:34:09 +11:00
rendering_device.cpp Merge pull request #76418 from reduz/method-bind-validated-call 2023-05-08 13:52:42 +02:00
rendering_device.h Merge pull request #74711 from BastiaanOlij/add_texture_native_handle 2023-05-09 19:28:26 +02:00
rendering_device_binds.cpp
rendering_device_binds.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Fix wait for thread not started 2023-04-27 20:28:22 +02:00
rendering_server_default.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp Merge pull request #72288 from MewPurPur/use-string-repeat 2023-05-05 09:56:48 -07:00
shader_compiler.h
shader_language.cpp Fix completion of `source_color` hint for texture arrays in shaders 2023-04-08 20:13:26 +03:00
shader_language.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
shader_preprocessor.cpp Fix Shader Preprocessor line numbering when disabled 2023-04-26 16:48:23 +03:00
shader_preprocessor.h Fix Shader Preprocessor line numbering when disabled 2023-04-26 16:48:23 +03:00
shader_types.cpp Add SPECULAR_AMOUNT spatial light shader built-in 2023-05-04 09:15:12 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h