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godot/core/io
Hein-Pieter van Braam-Stewart 7592b3b9ee Fix a random SSL crash I saw once.
I don't know why this happened, I was debugging another issue. This
should take care of it though.

(cherry picked from commit 64626f682e)
2019-11-12 13:09:35 +01:00
..
SCsub
compression.cpp Compression: Set Zstd max window size via public parameter 2019-04-20 20:29:45 +02:00
compression.h
config_file.cpp
config_file.h
file_access_buffered.cpp
file_access_buffered.h
file_access_buffered_fa.h
file_access_compressed.cpp Fixed EOF flag not resetting on seek back 2019-11-08 15:48:19 +01:00
file_access_compressed.h
file_access_encrypted.cpp
file_access_encrypted.h
file_access_memory.cpp
file_access_memory.h
file_access_network.cpp
file_access_network.h
file_access_pack.cpp DirAccessPack: Fix dir_exists and file_exists for res:// paths 2019-11-08 15:48:18 +01:00
file_access_pack.h
file_access_zip.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
file_access_zip.h
http_client.cpp Fix a random SSL crash I saw once. 2019-11-12 13:09:35 +01:00
http_client.h
image_loader.cpp
image_loader.h
ip.cpp
ip.h
ip_address.cpp
ip_address.h
json.cpp
json.h
logger.cpp
logger.h Fix -Wsuggest-attribute=format warnings. 2019-02-27 06:56:50 +01:00
marshalls.cpp Initialize padding on PoolByteArray serialization 2019-11-12 11:37:57 +01:00
marshalls.h Use same boolean for objects encode and decode. 2019-04-20 23:14:47 +02:00
multiplayer_api.cpp Avoid _can_call_mode resetting error message in MultiplayerAPI 2019-11-12 11:20:11 +01:00
multiplayer_api.h Add object encoding param to serialization methods 2019-04-20 23:15:02 +02:00
net_socket.cpp
net_socket.h
networked_multiplayer_peer.cpp
networked_multiplayer_peer.h
packet_peer.cpp Add object encoding param to serialization methods 2019-04-20 23:15:02 +02:00
packet_peer.h Add object encoding param to serialization methods 2019-04-20 23:15:02 +02:00
packet_peer_udp.cpp
packet_peer_udp.h
pck_packer.cpp
pck_packer.h
resource_format_binary.cpp Fix memory leak in ResourceFormatSaverBinary::save 2019-11-08 15:48:18 +01:00
resource_format_binary.h Prevent circular references to scene being saved, fixes #24384 2019-02-24 10:48:38 -03:00
resource_importer.cpp Make sure ResurceLoader.exists works on imported files, fixes #23555 2019-03-04 21:01:21 -03:00
resource_importer.h Make sure ResurceLoader.exists works on imported files, fixes #23555 2019-03-04 21:01:21 -03:00
resource_loader.cpp Allow class_name scripts to have nested inheritance 2019-03-09 00:47:27 -03:00
resource_loader.h Better warnings when resources can't be saved. Fixes #26531 2019-03-04 11:06:49 -03:00
resource_saver.cpp Allow class_name scripts to have nested inheritance 2019-03-09 00:47:27 -03:00
resource_saver.h
stream_peer.cpp Add object encoding param to serialization methods 2019-04-20 23:15:02 +02:00
stream_peer.h Add object encoding param to serialization methods 2019-04-20 23:15:02 +02:00
stream_peer_ssl.cpp
stream_peer_ssl.h
stream_peer_tcp.cpp
stream_peer_tcp.h
tcp_server.cpp
tcp_server.h
translation_loader_po.cpp
translation_loader_po.h
xml_parser.cpp
xml_parser.h
zip_io.cpp
zip_io.h