mirror of https://github.com/godotengine/godot
also, 2D physics is now thread safe too. see physics_2d/thread_model |
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|---|---|---|
| .. | ||
| SCsub | ||
| resource_format_image.cpp | ||
| resource_format_image.h | ||
| resource_format_wav.cpp | ||
| resource_format_wav.h | ||