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godot/scene/resources
Thaddeus Crews 16a11ac88b
Merge pull request #111358 from Ivorforce/no-variant-hasher
Remove `VariantHasher` and `VariantComparator` in favour of specialising `HashMapHasherDefault` and `HashMapComparatorDefault`.
2025-10-10 10:26:12 -05:00
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2d Move server files into their subfolders 2025-09-30 19:39:39 -07:00
3d Remove `compositor.h` include from `world_3d.h`. 2025-10-08 11:25:23 +02:00
SCsub
animated_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
animated_texture.h
animation.compat.inc
animation.cpp Use LocalVector in Animation 2025-06-18 18:37:55 +03:00
animation.h Use LocalVector in Animation 2025-06-18 18:37:55 +03:00
animation_library.cpp Core: Add `[[nodiscard]]` to string-like classes 2025-05-06 12:23:41 -05:00
animation_library.h
atlas_texture.cpp Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
atlas_texture.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
audio_stream_polyphonic.compat.inc
audio_stream_polyphonic.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
audio_stream_polyphonic.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
audio_stream_wav.cpp Merge pull request #106636 from Ivorforce/dictionary-mutating-fix 2025-10-10 10:26:01 -05:00
audio_stream_wav.h Use 64-bit offset/loop points in `AudioStreamWAV` 2025-09-17 20:39:21 -03:00
bit_map.cpp Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
bit_map.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
bone_map.cpp Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
bone_map.h
camera_attributes.cpp Merge pull request #89409 from aaronfranke/server-folders 2025-10-03 12:01:00 -05:00
camera_attributes.h
camera_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
camera_texture.h
canvas_item_material.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
canvas_item_material.h
color_palette.cpp
color_palette.h
compositor.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
compositor.h
compressed_texture.cpp Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +09:00
compressed_texture.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
curve.cpp Show Curve3D point tilt in degrees in inspector 2025-05-19 20:42:07 +02:00
curve.h Remove `rw_lock.h` and `rb_map.h` includes from `object.h`. 2025-10-05 23:29:04 +02:00
curve_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
curve_texture.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
dpi_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
dpi_texture.h Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
environment.cpp Merge pull request #89409 from aaronfranke/server-folders 2025-10-03 12:01:00 -05:00
environment.h
external_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
external_texture.h
font.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
font.cpp Restore per font oversampling override. 2025-06-19 18:10:54 +03:00
font.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
gradient.cpp Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
gradient.h
gradient_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
gradient_texture.h
image_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
image_texture.h Fix Resource deep duplicate sets image properties with invalid resources. 2025-09-05 22:16:20 +03:00
immediate_mesh.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
immediate_mesh.h
label_settings.cpp Implmement stackable text effects on label type through label settings 2025-04-26 20:50:20 +08:00
label_settings.h Implmement stackable text effects on label type through label settings 2025-04-26 20:50:20 +08:00
material.cpp Use correct ndc equation in Compatibility refraction 2025-10-04 02:03:31 -07:00
material.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
mesh.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
mesh.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
mesh_data_tool.compat.inc
mesh_data_tool.cpp
mesh_data_tool.h
mesh_texture.cpp
mesh_texture.h
multimesh.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
multimesh.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
navigation_mesh.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
navigation_mesh.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
packed_scene.cpp Merge pull request #111358 from Ivorforce/no-variant-hasher 2025-10-10 10:26:12 -05:00
packed_scene.h Remove `VariantHasher` and `VariantComparator` in favour of specializing `HashMapHasherDefault` and `HashMapComparatorDefault`. 2025-10-07 13:47:39 +02:00
particle_process_material.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
particle_process_material.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
physics_material.cpp Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
physics_material.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
placeholder_textures.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
placeholder_textures.h
portable_compressed_texture.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
portable_compressed_texture.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
resource_format_text.cpp Add unique Node IDs to support base and instantiated scene refactorings 2025-10-06 12:55:38 +02:00
resource_format_text.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
shader.compat.inc
shader.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
shader.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
shader_include.cpp Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +09:00
shader_include.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
skeleton_profile.cpp Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
skeleton_profile.h
sky.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
sky.h
sprite_frames.cpp
sprite_frames.h
style_box.cpp
style_box.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
style_box_flat.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
style_box_flat.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
style_box_line.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
style_box_line.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
style_box_texture.cpp Add `SVGTexture`support to `NinePatchRect`, `TextureProgressBar` and `StyleBoxTexture`. 2025-08-04 08:57:30 +03:00
style_box_texture.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
surface_tool.cpp Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
surface_tool.h Update meshoptimizer to v0.25 2025-08-26 10:19:48 -07:00
syntax_highlighter.cpp Add missing dictionary and array type hints 2025-05-06 12:35:19 -07:00
syntax_highlighter.h Remove `rw_lock.h` and `rb_map.h` includes from `object.h`. 2025-10-05 23:29:04 +02:00
text_file.cpp Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +09:00
text_file.h
text_line.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
text_line.cpp Remove overrun code duplication 2025-09-23 16:08:46 +02:00
text_line.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
text_paragraph.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
text_paragraph.cpp Remove overrun code duplication 2025-09-23 16:08:46 +02:00
text_paragraph.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
texture.cpp
texture.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
texture_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
texture_rd.h
theme.cpp Validate theme type name input in Add Theme Type dialog 2025-08-28 15:47:37 +08:00
theme.h Validate theme type name input in Add Theme Type dialog 2025-08-28 15:47:37 +08:00
video_stream.cpp
video_stream.h Mark methods for various classes as required 2025-07-30 19:24:56 +02:00
visual_shader.cpp Merge pull request #109021 from KoBeWi/visual_code 2025-10-10 10:26:11 -05:00
visual_shader.h Merge pull request #109021 from KoBeWi/visual_code 2025-10-10 10:26:11 -05:00
visual_shader_nodes.compat.inc
visual_shader_nodes.cpp
visual_shader_nodes.h
visual_shader_particle_nodes.cpp Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
world_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
world_2d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00