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godot/modules/mono/glue/GodotSharp
Lukas Tenbrink 1bf821c1e1 Store current capacity in `CowData` buffers, and rewrite most of it.
Add `reserve` to `CowData`, `Vector` and `Array`.

# Conflicts:
#	core/os/memory.h
#	core/templates/cowdata.h
2025-09-25 22:00:17 +02:00
..
ExternalAnnotations
Godot.SourceGenerators.Internal Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script 2025-08-09 13:25:54 +08:00
GodotPlugins Move to .NET8 2024-12-13 14:00:13 +01:00
GodotSharp Store current capacity in `CowData` buffers, and rewrite most of it. 2025-09-25 22:00:17 +02:00
GodotSharpEditor Bump version to 4.6-dev 2025-09-15 15:50:22 -05:00
.editorconfig
.gitignore
GodotSharp.sln Dotnet: Fix attributes for `sln`/`csproj` files 2024-05-03 12:21:51 -05:00
GodotSharp.sln.DotSettings