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godot/modules/gltf/extensions
Jens Pitkanen 4808c25c2e Fix light values on blend import when using non-physical light units 2025-08-15 21:30:08 +03:00
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physics Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
SCsub Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
gltf_document_extension.cpp GLTF: Implement the glTF Object Model to support JSON pointer properties 2024-11-04 17:55:39 -08:00
gltf_document_extension.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_document_extension_convert_importer_mesh.cpp GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime 2024-12-15 18:05:57 -08:00
gltf_document_extension_convert_importer_mesh.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_document_extension_texture_ktx.cpp
gltf_document_extension_texture_ktx.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_document_extension_texture_webp.cpp
gltf_document_extension_texture_webp.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_light.cpp Fix light values on blend import when using non-physical light units 2025-08-15 21:30:08 +03:00
gltf_light.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
gltf_spec_gloss.cpp
gltf_spec_gloss.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00