mirror of https://github.com/godotengine/godot
For some reason, these SDL defines mess with C#'s ability to use environment variables |
||
|---|---|---|
| .. | ||
| SCsub | ||
| SDL_build_config_private.h | ||
| joypad_sdl.cpp | ||
| joypad_sdl.h | ||
For some reason, these SDL defines mess with C#'s ability to use environment variables |
||
|---|---|---|
| .. | ||
| SCsub | ||
| SDL_build_config_private.h | ||
| joypad_sdl.cpp | ||
| joypad_sdl.h | ||