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godot/scene
Thaddeus Crews 05ceab6b7b
Merge pull request #106321 from elzewyr/shrink-factor
SoftBody3D: Add a property for scaling rest lengths of edge constraints
2025-05-27 09:39:29 -05:00
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2d Merge pull request #103504 from lawnjelly/fti_warn_physics_non_interp4 2025-05-26 11:24:39 -05:00
3d Merge pull request #106321 from elzewyr/shrink-factor 2025-05-27 09:39:29 -05:00
animation Merge pull request #101792 from TokageItLab/oneshot-scale 2025-05-19 08:01:30 -05:00
audio Base accessibility API. 2025-04-08 20:14:28 +03:00
debugger Merge pull request #105034 from YeldhamDev/fix_remote_error 2025-05-08 07:19:35 -05:00
gui Merge pull request #106825 from berarma/video_timing 2025-05-27 09:39:26 -05:00
main Merge pull request #100673 from RandomShaper/res_duplicate 2025-05-27 09:39:25 -05:00
resources Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
theme Merge pull request #103583 from beicause/color-picker-add-intensity 2025-05-27 09:39:21 -05:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Merge pull request #104998 from TokageItLab/unregister-spring-from-physics 2025-05-19 16:22:25 -05:00
register_scene_types.h
scene_string_names.h Always use `String` as `StringName` backing internally. 2025-04-23 14:57:03 +02:00