mirror of https://github.com/godotengine/godot
I don't see any reference to gzip/svgz supported in the nanosvg library,
and the handful of test gzip compressed svgz files I tried failed loading.
Also cleaning a couple missing includes in platform export code.
(cherry picked from commit
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| iphone | ||
| javascript | ||
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| server | ||
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| windows | ||
| x11 | ||
| SCsub | ||
| register_platform_apis.h | ||