mirror of https://github.com/godotengine/godot
This will allow adding developer checks which will be fully compiled out in user builds, unlike `DEBUG_ENABLED` which is included in debug tempates and the editor builds. This define is not used yet, but we'll soon add code that uses it, and change some existing `DEBUG_ENABLED` checks to be performed only in dev builds. Related to https://github.com/godotengine/godot-proposals/issues/3371. |
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| android | ||
| iphone | ||
| javascript | ||
| osx | ||
| server | ||
| uwp | ||
| windows | ||
| x11 | ||
| SCsub | ||
| register_platform_apis.h | ||