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godot/modules/gltf/structures
kobewi f7b9703cbd Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
..
gltf_accessor.compat.inc
gltf_accessor.cpp GLTF: Use const Vector internally instead of TypedArray copies 2025-11-27 23:08:42 -08:00
gltf_accessor.h GLTF: Use const Vector internally instead of TypedArray copies 2025-11-27 23:08:42 -08:00
gltf_animation.cpp
gltf_animation.h
gltf_buffer_view.compat.inc
gltf_buffer_view.cpp GLTF: zero out padding bytes when encoding buffer views 2025-12-30 18:51:18 -08:00
gltf_buffer_view.h
gltf_camera.cpp
gltf_camera.h
gltf_mesh.cpp
gltf_mesh.h
gltf_node.cpp
gltf_node.h
gltf_object_model_property.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
gltf_object_model_property.h GLTF: Determine the component type when encoding object model properties 2025-11-14 18:15:59 -08:00
gltf_skeleton.cpp
gltf_skeleton.h
gltf_skin.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
gltf_skin.h
gltf_texture.cpp
gltf_texture.h
gltf_texture_sampler.cpp
gltf_texture_sampler.h