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godot/servers/rendering/renderer_rd/shaders/forward_clustered
clayjohn 9320865796 Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode 2024-12-06 10:17:44 -08:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
best_fit_normal.glsl Use best fit normals for storing screen space normals 2023-12-21 14:41:29 -07:00
scene_forward_clustered.glsl Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode 2024-12-06 10:17:44 -08:00
scene_forward_clustered_inc.glsl Add multiple specialization constants to Forward+ and Mobile. 2024-11-04 14:35:40 -03:00