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godot/servers/rendering/renderer_rd/environment
CrazyRoka d9ef826c54
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
fog.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
fog.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
gi.cpp Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 -03:00
gi.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
sky.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
sky.h Unify y-flip behavior for sky in RD backends 2024-11-19 16:59:04 -08:00