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godot/editor/debugger
Chaosus ba39b078f5 [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00
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debug_adapter Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
SCsub
editor_debugger_inspector.cpp
editor_debugger_inspector.h
editor_debugger_node.cpp Merge pull request #99054 from timothyqiu/session-names 2024-11-22 14:54:49 -06:00
editor_debugger_node.h
editor_debugger_server.cpp
editor_debugger_server.h
editor_debugger_tree.cpp
editor_debugger_tree.h
editor_expression_evaluator.cpp Use `SceneStringName` in more places 2024-12-02 14:39:16 +01:00
editor_expression_evaluator.h
editor_file_server.cpp
editor_file_server.h
editor_performance_profiler.cpp Merge pull request #99113 from MewPurPur/tweak-debugger-sizings 2024-11-29 22:47:02 +01:00
editor_performance_profiler.h
editor_profiler.cpp Merge pull request #99113 from MewPurPur/tweak-debugger-sizings 2024-11-29 22:47:02 +01:00
editor_profiler.h
editor_visual_profiler.cpp Merge pull request #99113 from MewPurPur/tweak-debugger-sizings 2024-11-29 22:47:02 +01:00
editor_visual_profiler.h
script_editor_debugger.cpp [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00
script_editor_debugger.h