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godot/modules/gltf/extensions/physics
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
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gltf_document_extension_physics.cpp
gltf_document_extension_physics.h
gltf_physics_body.cpp
gltf_physics_body.h
gltf_physics_shape.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
gltf_physics_shape.h