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godot/servers/rendering
clayjohn 7b355a128c Default to 32-bit depth map on Forward+ renderer and 24-bit only on Mobile renderer 2024-01-10 12:23:59 -08:00
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dummy Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
environment
renderer_rd Default to 32-bit depth map on Forward+ renderer and 24-bit only on Mobile renderer 2024-01-10 12:23:59 -08:00
storage
SCsub
renderer_canvas_cull.cpp Merge pull request #85520 from YuriSizov/rendering-gracefully-leak-canvas-items 2024-01-09 15:30:55 +01:00
renderer_canvas_cull.h Merge pull request #85520 from YuriSizov/rendering-gracefully-leak-canvas-items 2024-01-09 15:30:55 +01:00
renderer_canvas_render.cpp Avoid crashes when engine leaks canvas items and friends 2023-12-20 13:19:46 +01:00
renderer_canvas_render.h Implement render info counters for the 2D renderer 2023-12-06 14:39:33 -07:00
renderer_compositor.cpp Avoid crashes when engine leaks canvas items and friends 2023-12-20 13:19:46 +01:00
renderer_compositor.h Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
renderer_viewport.h
rendering_device.compat.inc Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
rendering_device.cpp Fix usage of index offsets in RenderingDevice 2024-01-09 15:47:52 +01:00
rendering_device.h Fix usage of index offsets in RenderingDevice 2024-01-09 15:47:52 +01:00
rendering_device_binds.cpp
rendering_device_binds.h Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
rendering_device_commons.cpp Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
rendering_device_commons.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
rendering_device_driver.cpp Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
rendering_device_driver.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
rendering_device_graph.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
rendering_device_graph.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Merge pull request #85520 from YuriSizov/rendering-gracefully-leak-canvas-items 2024-01-09 15:30:55 +01:00
rendering_server_default.h Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2023-12-09 11:41:15 +08:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 2024-01-04 14:25:33 +01:00
shader_compiler.h
shader_language.cpp Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
shader_language.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h