mirror of https://github.com/godotengine/godot
-Do not bind attributes that are not needed -Improve a bit more how meshoptimizer interacts with Godot |
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|---|---|---|
| .. | ||
| shaders | ||
| SCsub | ||
| effects_rd.cpp | ||
| effects_rd.h | ||
| light_cluster_builder.cpp | ||
| light_cluster_builder.h | ||
| pipeline_cache_rd.cpp | ||
| pipeline_cache_rd.h | ||
| renderer_canvas_render_rd.cpp | ||
| renderer_canvas_render_rd.h | ||
| renderer_compositor_rd.cpp | ||
| renderer_compositor_rd.h | ||
| renderer_scene_render_forward.cpp | ||
| renderer_scene_render_forward.h | ||
| renderer_scene_render_rd.cpp | ||
| renderer_scene_render_rd.h | ||
| renderer_storage_rd.cpp | ||
| renderer_storage_rd.h | ||
| shader_compiler_rd.cpp | ||
| shader_compiler_rd.h | ||
| shader_rd.cpp | ||
| shader_rd.h | ||