..
@GlobalScope.xml
Rename TYPE_REAL to TYPE_FLOAT
2020-12-04 09:47:26 -03:00
AABB.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
AESContext.xml
…
AStar.xml
…
AStar2D.xml
…
AcceptDialog.xml
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
AnimatedSprite2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
AnimatedSprite3D.xml
…
AnimatedTexture.xml
…
Animation.xml
Rename Animation::track_remove_key_at_position to track_remove_key_at_time
2020-12-14 18:00:11 +00:00
AnimationNode.xml
…
AnimationNodeAdd2.xml
…
AnimationNodeAdd3.xml
…
AnimationNodeAnimation.xml
…
AnimationNodeBlend2.xml
…
AnimationNodeBlend3.xml
…
AnimationNodeBlendSpace1D.xml
…
AnimationNodeBlendSpace2D.xml
…
AnimationNodeBlendTree.xml
…
AnimationNodeOneShot.xml
…
AnimationNodeOutput.xml
…
AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
…
AnimationNodeTimeScale.xml
…
AnimationNodeTimeSeek.xml
…
AnimationNodeTransition.xml
…
AnimationPlayer.xml
…
AnimationRootNode.xml
…
AnimationTrackEditPlugin.xml
…
AnimationTree.xml
…
Area2D.xml
…
Area3D.xml
Rename Area3D audio_bus_name getter and setter
2020-12-10 08:31:14 +00:00
Array.xml
Improve the Dictionary class documentation
2020-11-14 22:05:53 +01:00
ArrayMesh.xml
Rebind Mesh/ArrayMesh enums
2020-12-04 19:34:50 -05:00
AspectRatioContainer.xml
Add `AspectRatioContainer` class
2020-11-25 15:06:40 +02:00
AtlasTexture.xml
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AudioBusLayout.xml
…
AudioEffect.xml
…
AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
…
AudioEffectChorus.xml
…
AudioEffectCompressor.xml
…
AudioEffectDelay.xml
…
AudioEffectDistortion.xml
…
AudioEffectEQ.xml
…
AudioEffectEQ6.xml
…
AudioEffectEQ10.xml
…
AudioEffectEQ21.xml
…
AudioEffectFilter.xml
…
AudioEffectHighPassFilter.xml
…
AudioEffectHighShelfFilter.xml
…
AudioEffectInstance.xml
…
AudioEffectLimiter.xml
…
AudioEffectLowPassFilter.xml
…
AudioEffectLowShelfFilter.xml
…
AudioEffectNotchFilter.xml
…
AudioEffectPanner.xml
…
AudioEffectPhaser.xml
…
AudioEffectPitchShift.xml
…
AudioEffectRecord.xml
…
AudioEffectReverb.xml
…
AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
…
AudioEffectStereoEnhance.xml
…
AudioServer.xml
…
AudioStream.xml
…
AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
…
AudioStreamMicrophone.xml
…
AudioStreamPlayback.xml
…
AudioStreamPlaybackResampled.xml
…
AudioStreamPlayer.xml
…
AudioStreamPlayer2D.xml
…
AudioStreamPlayer3D.xml
Improve the AudioStreamPlayer3D class documentation
2020-11-23 16:56:05 +01:00
AudioStreamRandomPitch.xml
…
AudioStreamSample.xml
…
BackBufferCopy.xml
…
BakedLightmap.xml
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BakedLightmapData.xml
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BaseButton.xml
Exposed shortcut_context property to scripting and added documentation.
2020-11-30 00:11:40 +10:00
BaseMaterial3D.xml
Alpha Hash and Alpha2Coverage Implementation
2020-11-02 20:11:20 -08:00
Basis.xml
Improve argument names for core types
2020-12-07 05:01:33 -05:00
BitMap.xml
…
Bone2D.xml
…
BoneAttachment3D.xml
…
BoxContainer.xml
…
BoxMesh.xml
Rename CubeMesh BoxMesh
2020-12-05 11:48:26 +00:00
BoxShape3D.xml
…
Button.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
ButtonGroup.xml
Rename button group property to button_group
2020-10-24 01:30:18 -04:00
CPUParticles2D.xml
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
CPUParticles3D.xml
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
Callable.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
Camera2D.xml
…
Camera3D.xml
Increase the default Camera Zfar to 4000
2020-12-19 14:52:44 +01:00
CameraEffects.xml
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CameraFeed.xml
…
CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
CanvasItem.xml
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
CanvasItemMaterial.xml
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CanvasLayer.xml
…
CanvasModulate.xml
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CanvasTexture.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
…
CharFXTransform.xml
[Complex Text Layouts] Refactor RichTextLabel.
2020-12-11 09:48:49 +02:00
CheckBox.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
CheckButton.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
CircleShape2D.xml
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ClassDB.xml
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ClippedCamera3D.xml
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CodeEdit.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
CodeHighlighter.xml
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CollisionObject2D.xml
…
CollisionObject3D.xml
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CollisionPolygon2D.xml
…
CollisionPolygon3D.xml
…
CollisionShape2D.xml
…
CollisionShape3D.xml
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Color.xml
Improve argument names for core types
2020-12-07 05:01:33 -05:00
ColorPicker.xml
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ColorPickerButton.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
ColorRect.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
…
ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
Container.xml
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Control.xml
Rename neighbour in Control to neighbor
2020-12-15 16:42:21 -06:00
ConvexPolygonShape2D.xml
…
ConvexPolygonShape3D.xml
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Crypto.xml
feat: HMAC support in Crypto APIs
2020-11-26 18:39:56 -08:00
CryptoKey.xml
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Cubemap.xml
…
CubemapArray.xml
…
Curve.xml
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Curve2D.xml
Clarify Curve3D.get_point_{in,out} position in doc.
2020-11-16 17:22:44 -05:00
Curve3D.xml
Fix incorrect `Curve3D.interpolate_baked()` description
2020-12-01 16:23:34 +01:00
CurveTexture.xml
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CylinderMesh.xml
…
CylinderShape3D.xml
…
DTLSServer.xml
Variant: Sync docs with new constructors, fixups after #43403
2020-11-09 23:39:53 +01:00
DampedSpringJoint2D.xml
…
Decal.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
Dictionary.xml
Improve the Dictionary class documentation
2020-11-14 22:05:53 +01:00
DirectionalLight2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml
Add sky_only setting to DirectionalLight3Ds
2020-10-21 23:28:08 -07:00
Directory.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
DisplayServer.xml
Merge pull request #42841 from HaSa1002/docs-lang-3
2020-11-09 08:29:44 +01:00
EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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EditorFeatureProfile.xml
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EditorFileDialog.xml
…
EditorFileSystem.xml
…
EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
Merge pull request #43861 from JFonS/fix_gizmo_defval
2020-11-25 19:28:05 +01:00
EditorPlugin.xml
Make tool menu plugins use Callables for callback
2020-12-16 20:23:51 +01:00
EditorProperty.xml
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EditorResourceConversionPlugin.xml
…
EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
…
EditorSceneImporter.xml
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EditorSceneImporterAssimp.xml
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EditorScenePostImport.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
EditorScript.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
EditorSelection.xml
…
EditorSettings.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
EditorSpinSlider.xml
…
EditorSyntaxHighlighter.xml
…
EditorTranslationParserPlugin.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
EditorVCSInterface.xml
…
EncodedObjectAsID.xml
…
Engine.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
EngineDebugger.xml
…
Environment.xml
Environment brightness, contrast, saturation restore with color correction.
2020-11-28 07:37:49 -08:00
Expression.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
File.xml
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
2020-11-25 22:15:13 +01:00
FileDialog.xml
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FileSystemDock.xml
…
Font.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
FontData.xml
[Complex Text Layouts] Add variable fonts support.
2020-12-13 18:43:39 +02:00
GIProbe.xml
…
GIProbeData.xml
…
GPUParticles2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
GPUParticles3D.xml
…
GPUParticlesAttractor3D.xml
…
GPUParticlesAttractorBox.xml
…
GPUParticlesAttractorSphere.xml
…
GPUParticlesAttractorVectorField.xml
…
GPUParticlesCollision3D.xml
…
GPUParticlesCollisionBox.xml
…
GPUParticlesCollisionHeightField.xml
…
GPUParticlesCollisionSDF.xml
…
GPUParticlesCollisionSphere.xml
…
Generic6DOFJoint3D.xml
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
Geometry2D.xml
Fixed Geometry2D::get_closest_points_between_segments docs
2020-12-12 12:45:06 +01:00
Geometry3D.xml
…
GeometryInstance3D.xml
…
Gradient.xml
Fixup `ColorRamp` to `Gradient` renames
2020-10-25 18:32:44 +02:00
GradientTexture.xml
…
GraphEdit.xml
Added GraphEdit properties to control lines thickness and antialiasing
2020-12-18 16:41:45 +03:00
GraphNode.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
GridContainer.xml
…
GrooveJoint2D.xml
…
HBoxContainer.xml
…
HMACContext.xml
feat: HMAC support in Crypto APIs
2020-11-26 18:39:56 -08:00
HScrollBar.xml
…
HSeparator.xml
…
HSlider.xml
…
HSplitContainer.xml
…
HTTPClient.xml
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
2020-11-25 22:15:13 +01:00
HTTPRequest.xml
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
2020-11-25 22:15:13 +01:00
HashingContext.xml
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
2020-11-25 22:15:13 +01:00
HeightMapShape3D.xml
…
HingeJoint3D.xml
…
IP.xml
…
Image.xml
Add interpolation parameter to resize_to_po2()
2020-12-18 14:05:07 -04:00
ImageTexture.xml
Describe `ImageTexture`, `Image` creation and usage
2020-11-17 16:00:41 +02:00
ImageTexture3D.xml
…
ImageTextureLayered.xml
…
ImmediateGeometry3D.xml
…
Input.xml
doc: Mention iOS support for Input gravity/gyroscope sensors
2020-11-27 12:01:08 +01:00
InputEvent.xml
…
InputEventAction.xml
…
InputEventFromWindow.xml
…
InputEventGesture.xml
…
InputEventJoypadButton.xml
…
InputEventJoypadMotion.xml
…
InputEventKey.xml
…
InputEventMIDI.xml
…
InputEventMagnifyGesture.xml
…
InputEventMouse.xml
…
InputEventMouseButton.xml
…
InputEventMouseMotion.xml
…
InputEventPanGesture.xml
…
InputEventScreenDrag.xml
…
InputEventScreenTouch.xml
…
InputEventWithModifiers.xml
Made serialization of Command toggleable when saving InputEvents.
2020-11-19 21:05:45 +10:00
InputMap.xml
doc: Sync classref with current source
2020-11-23 23:44:44 +01:00
InstancePlaceholder.xml
Document InstancePlaceholder.create_instance not being thread-safe.
2020-11-11 21:34:51 -05:00
ItemList.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
JNISingleton.xml
…
JSON.xml
…
JSONParseResult.xml
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
2020-11-25 22:15:13 +01:00
JSONParser.xml
doc: Sync classref with Variant utility methods
2020-11-17 11:26:24 +01:00
JSONRPC.xml
…
JavaClass.xml
…
JavaClassWrapper.xml
…
JavaScript.xml
…
Joint2D.xml
…
Joint3D.xml
…
KinematicBody2D.xml
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
2020-11-25 22:15:13 +01:00
KinematicBody3D.xml
…
KinematicCollision2D.xml
…
KinematicCollision3D.xml
…
Label.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
LargeTexture.xml
…
Light2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
Light3D.xml
…
LightOccluder2D.xml
Rename LightOccluder2D light_mask to occluder_light_mask
2020-12-04 19:34:29 -05:00
LightmapProbe.xml
…
Lightmapper.xml
…
LightmapperRD.xml
…
Line2D.xml
…
LineEdit.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
LineShape2D.xml
…
LinkButton.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
Listener3D.xml
…
MainLoop.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
MarginContainer.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
Marshalls.xml
…
Material.xml
…
MenuButton.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
Mesh.xml
Rebind Mesh/ArrayMesh enums
2020-12-04 19:34:50 -05:00
MeshDataTool.xml
Rename CubeMesh BoxMesh
2020-12-05 11:48:26 +00:00
MeshInstance2D.xml
…
MeshInstance3D.xml
…
MeshLibrary.xml
…
MeshTexture.xml
…
MultiMesh.xml
…
MultiMeshInstance2D.xml
…
MultiMeshInstance3D.xml
…
MultiplayerAPI.xml
…
Mutex.xml
…
Navigation2D.xml
…
Navigation3D.xml
…
NavigationAgent2D.xml
…
NavigationAgent3D.xml
…
NavigationMesh.xml
…
NavigationMeshGenerator.xml
…
NavigationObstacle2D.xml
…
NavigationObstacle3D.xml
…
NavigationPolygon.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml
…
NavigationRegion3D.xml
…
NavigationServer2D.xml
…
NavigationServer3D.xml
…
NetworkedMultiplayerPeer.xml
…
NinePatchRect.xml
Correct documentation about NinePatchRect stretch modes
2020-11-01 18:41:10 +01:00
Node.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
Node2D.xml
…
Node3D.xml
…
Node3DGizmo.xml
…
NodePath.xml
Merge pull request #43246 from HaSa1002/docs-lang-5
2020-11-16 09:16:18 +01:00
ORMMaterial3D.xml
…
OS.xml
Add important note about OS.get_unixtime.
2020-12-13 13:56:45 +01:00
Object.xml
…
OccluderPolygon2D.xml
…
OmniLight3D.xml
…
OptionButton.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
PCKPacker.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
PHashTranslation.xml
…
PackedByteArray.xml
Merge pull request #43246 from HaSa1002/docs-lang-5
2020-11-16 09:16:18 +01:00
PackedColorArray.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PackedDataContainer.xml
…
PackedDataContainerRef.xml
…
PackedFloat32Array.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PackedFloat64Array.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PackedInt32Array.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PackedInt64Array.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PackedScene.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
PackedStringArray.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PackedVector2Array.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PackedVector3Array.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PacketPeer.xml
…
PacketPeerDTLS.xml
…
PacketPeerStream.xml
…
PacketPeerUDP.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
Panel.xml
…
PanelContainer.xml
…
PanoramaSkyMaterial.xml
…
ParallaxBackground.xml
…
ParallaxLayer.xml
…
ParticlesMaterial.xml
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
Path2D.xml
…
Path3D.xml
…
PathFollow2D.xml
Rename PathFollow2D rotate bool
2020-12-04 18:59:02 -05:00
PathFollow3D.xml
…
Performance.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
PhysicalBone3D.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
PhysicalSkyMaterial.xml
…
PhysicsBody2D.xml
…
PhysicsBody3D.xml
…
PhysicsDirectBodyState2D.xml
…
PhysicsDirectBodyState3D.xml
…
PhysicsDirectSpaceState2D.xml
…
PhysicsDirectSpaceState3D.xml
…
PhysicsMaterial.xml
…
PhysicsServer2D.xml
…
PhysicsServer3D.xml
…
PhysicsShapeQueryParameters2D.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
PhysicsShapeQueryParameters3D.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
PhysicsShapeQueryResult2D.xml
…
PhysicsShapeQueryResult3D.xml
…
PhysicsTestMotionResult2D.xml
…
PinJoint2D.xml
…
PinJoint3D.xml
…
Plane.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
PlaneMesh.xml
…
PointLight2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
PointMesh.xml
…
Polygon2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
PolygonPathFinder.xml
…
Popup.xml
doc: Sync classref with Variant utility methods
2020-11-17 11:26:24 +01:00
PopupMenu.xml
Add "font_color_separator" theme property to 'PopupMenu'
2020-12-03 11:36:03 -03:00
PopupPanel.xml
…
Position2D.xml
…
Position3D.xml
…
PrimitiveMesh.xml
Rename CubeMesh BoxMesh
2020-12-05 11:48:26 +00:00
PrismMesh.xml
…
ProceduralSkyMaterial.xml
…
ProgressBar.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
ProjectSettings.xml
Add a project setting to enable stdout flushing in release builds
2020-12-15 16:40:52 +01:00
ProximityGroup3D.xml
ProximityGroup: Fix access modifiers, rename private methods for clarity
2020-12-11 14:32:05 +01:00
ProxyTexture.xml
…
QuadMesh.xml
…
Quat.xml
Improve argument names for core types
2020-12-07 05:01:33 -05:00
RDAttachmentFormat.xml
…
RDPipelineColorBlendState.xml
…
RDPipelineColorBlendStateAttachment.xml
…
RDPipelineDepthStencilState.xml
…
RDPipelineMultisampleState.xml
…
RDPipelineRasterizationState.xml
…
RDSamplerState.xml
…
RDShaderBytecode.xml
…
RDShaderFile.xml
…
RDShaderSource.xml
…
RDTextureFormat.xml
Rename RD texture "type" to "texture_type"
2020-12-04 19:34:50 -05:00
RDTextureView.xml
…
RDUniform.xml
Rename RD uniform "type" to "uniform_type"
2020-12-04 19:34:50 -05:00
RDVertexAttribute.xml
…
RID.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
RandomNumberGenerator.xml
Add ability to restore `RandomNumberGenerator` state
2020-12-07 13:50:46 +02:00
Range.xml
…
RayCast2D.xml
…
RayCast3D.xml
…
RayShape2D.xml
…
RayShape3D.xml
…
Rect2.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
Rect2i.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
RectangleShape2D.xml
…
Reference.xml
Document C# garbage collection caveats in Reference and Resource
2020-11-23 14:01:50 +01:00
ReferenceRect.xml
Merge pull request #42907 from Xrayez/add-ref-rect-border-width
2020-10-22 15:58:12 +02:00
ReflectionProbe.xml
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RemoteTransform2D.xml
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RemoteTransform3D.xml
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RenderingDevice.xml
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RenderingServer.xml
Rebind Mesh/ArrayMesh enums
2020-12-04 19:34:50 -05:00
Resource.xml
Mention that 'changed' signal needs manual emit
2020-12-03 20:11:52 +01:00
ResourceFormatLoader.xml
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ResourceFormatSaver.xml
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ResourceImporter.xml
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ResourceLoader.xml
Document what can be used as a type hint
2020-12-15 19:16:43 -05:00
ResourcePreloader.xml
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ResourceSaver.xml
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RichTextEffect.xml
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RichTextLabel.xml
[Complex Text Layouts] Refactor RichTextLabel.
2020-12-11 09:48:49 +02:00
RigidBody2D.xml
Remove RigidBody weight property
2020-11-27 17:39:20 +00:00
RigidBody3D.xml
Remove RigidBody weight property
2020-11-27 17:39:20 +00:00
RootMotionView.xml
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SceneState.xml
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SceneTree.xml
Clarify that SceneTree::quit() does not immediately end the application.
2020-11-18 16:45:20 -08:00
SceneTreeTimer.xml
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Script.xml
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ScriptCreateDialog.xml
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ScriptEditor.xml
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ScriptEditorBase.xml
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ScrollBar.xml
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ScrollContainer.xml
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SegmentShape2D.xml
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Semaphore.xml
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Separator.xml
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Shader.xml
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ShaderGlobalsOverride.xml
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ShaderMaterial.xml
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Shape2D.xml
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Shape3D.xml
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Shortcut.xml
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Signal.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
Skeleton2D.xml
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Skeleton3D.xml
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SkeletonIK3D.xml
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Skin.xml
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SkinReference.xml
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Sky.xml
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Slider.xml
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SliderJoint3D.xml
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SoftBody3D.xml
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SphereMesh.xml
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SphereShape3D.xml
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SpinBox.xml
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SplitContainer.xml
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SpotLight3D.xml
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SpringArm3D.xml
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Sprite2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
Sprite3D.xml
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SpriteBase3D.xml
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SpriteFrames.xml
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StandardMaterial3D.xml
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StaticBody2D.xml
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StaticBody3D.xml
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StreamCubemap.xml
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StreamCubemapArray.xml
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StreamPeer.xml
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StreamPeerBuffer.xml
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StreamPeerSSL.xml
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StreamPeerTCP.xml
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StreamTexture2D.xml
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StreamTexture2DArray.xml
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StreamTexture3D.xml
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StreamTextureLayered.xml
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String.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
StringName.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
StyleBox.xml
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StyleBoxEmpty.xml
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StyleBoxFlat.xml
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StyleBoxLine.xml
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StyleBoxTexture.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
SubViewport.xml
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
2020-12-10 12:24:49 +00:00
SubViewportContainer.xml
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SurfaceTool.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
SyntaxHighlighter.xml
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TCP_Server.xml
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TabContainer.xml
Add option to draw all tabs in front
2020-12-10 07:47:10 +09:00
Tabs.xml
Rename Tabs close and hover signals to tab_closed and tab_hovered
2020-12-08 09:51:06 +00:00
TextEdit.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
TextFile.xml
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TextLine.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
TextParagraph.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
TextServer.xml
Add word breaks on punctuation characters.
2020-12-14 11:36:13 +02:00
TextServerManager.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
Texture.xml
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Texture2D.xml
Describe `ImageTexture`, `Image` creation and usage
2020-11-17 16:00:41 +02:00
Texture2DArray.xml
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Texture3D.xml
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TextureButton.xml
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TextureLayered.xml
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TextureProgressBar.xml
Rename the TextureProgress node to TextureProgressBar
2020-12-14 21:35:13 +01:00
TextureRect.xml
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Theme.xml
Remove unused argument in Theme method and expose missing methods
2020-12-17 15:51:08 +03:00
Thread.xml
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TileMap.xml
Improved documentation for TileMap.cell_y_sort
2020-10-27 00:30:14 +01:00
TileSet.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
Timer.xml
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TouchScreenButton.xml
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Transform.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
Transform2D.xml
Improve argument names for core types
2020-12-07 05:01:33 -05:00
Translation.xml
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TranslationServer.xml
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Tree.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
TreeItem.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
TriangleMesh.xml
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Tween.xml
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UDPServer.xml
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UndoRedo.xml
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VBoxContainer.xml
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VScrollBar.xml
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VSeparator.xml
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VSlider.xml
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VSplitContainer.xml
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Variant.xml
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Vector2.xml
Added a note describing a code behind Vector2/3.direction_to
2020-12-15 22:36:26 +03:00
Vector2i.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
Vector3.xml
Added a note describing a code behind Vector2/3.direction_to
2020-12-15 22:36:26 +03:00
Vector3i.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
VehicleBody3D.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml
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VelocityTracker3D.xml
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VideoPlayer.xml
Document the lack of localization remapping support in VideoPlayer
2020-11-27 15:56:24 +01:00
VideoStream.xml
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Viewport.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
ViewportTexture.xml
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VisibilityEnabler2D.xml
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VisibilityEnabler3D.xml
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VisibilityNotifier2D.xml
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VisibilityNotifier3D.xml
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VisualInstance3D.xml
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VisualShader.xml
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VisualShaderNode.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanUniform.xml
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VisualShaderNodeColorConstant.xml
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VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorUniform.xml
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VisualShaderNodeCompare.xml
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VisualShaderNodeCubemap.xml
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VisualShaderNodeCubemapUniform.xml
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VisualShaderNodeCurveTexture.xml
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VisualShaderNodeCustom.xml
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VisualShaderNodeDeterminant.xml
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VisualShaderNodeDotProduct.xml
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VisualShaderNodeExpression.xml
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VisualShaderNodeFaceForward.xml
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VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatUniform.xml
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VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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VisualShaderNodeIf.xml
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VisualShaderNodeInput.xml
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VisualShaderNodeIntConstant.xml
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VisualShaderNodeIntFunc.xml
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VisualShaderNodeIntOp.xml
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VisualShaderNodeIntUniform.xml
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VisualShaderNodeIs.xml
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VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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VisualShaderNodeOutput.xml
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VisualShaderNodeResizableBase.xml
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VisualShaderNodeSample3D.xml
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VisualShaderNodeScalarClamp.xml
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VisualShaderNodeScalarDerivativeFunc.xml
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VisualShaderNodeScalarInterp.xml
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VisualShaderNodeScalarSmoothStep.xml
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VisualShaderNodeScalarSwitch.xml
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VisualShaderNodeSwitch.xml
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VisualShaderNodeTexture.xml
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VisualShaderNodeTexture2DArray.xml
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VisualShaderNodeTexture2DArrayUniform.xml
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VisualShaderNodeTexture3D.xml
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VisualShaderNodeTexture3DUniform.xml
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VisualShaderNodeTextureUniform.xml
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VisualShaderNodeTextureUniformTriplanar.xml
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VisualShaderNodeTransformCompose.xml
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VisualShaderNodeTransformConstant.xml
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VisualShaderNodeTransformDecompose.xml
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VisualShaderNodeTransformFunc.xml
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VisualShaderNodeTransformMult.xml
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VisualShaderNodeTransformUniform.xml
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VisualShaderNodeTransformVecMult.xml
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VisualShaderNodeUniform.xml
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VisualShaderNodeUniformRef.xml
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VisualShaderNodeVec3Constant.xml
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VisualShaderNodeVec3Uniform.xml
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VisualShaderNodeVectorClamp.xml
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VisualShaderNodeVectorCompose.xml
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VisualShaderNodeVectorDecompose.xml
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VisualShaderNodeVectorDerivativeFunc.xml
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VisualShaderNodeVectorDistance.xml
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VisualShaderNodeVectorFunc.xml
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VisualShaderNodeVectorInterp.xml
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VisualShaderNodeVectorLen.xml
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VisualShaderNodeVectorOp.xml
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VisualShaderNodeVectorRefract.xml
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VisualShaderNodeVectorScalarMix.xml
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VisualShaderNodeVectorScalarSmoothStep.xml
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VisualShaderNodeVectorScalarStep.xml
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VisualShaderNodeVectorSmoothStep.xml
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WeakRef.xml
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Window.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
World2D.xml
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World3D.xml
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WorldEnvironment.xml
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WorldMarginShape3D.xml
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X509Certificate.xml
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XMLParser.xml
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XRAnchor3D.xml
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XRCamera3D.xml
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XRController3D.xml
Rename XRController signal button_release to button_released
2020-12-08 08:37:48 +00:00
XRInterface.xml
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XROrigin3D.xml
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XRPositionalTracker.xml
Rename XR get_type and get_name
2020-12-04 18:59:02 -05:00
XRServer.xml
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YSort.xml
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bool.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
float.xml
doc: Sync classref to add operators after #43419
2020-11-10 15:00:50 +01:00
int.xml
Several edits to the GDScript docs
2020-12-01 16:05:10 +03:00