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godot/scene
Chaosus 7adb986e15 Fix orphan strings in `AnimationNodeStateMachine` 2024-12-11 11:08:23 +03:00
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2d Merge pull request #99397 from yosoyfreeman/master 2024-12-10 14:15:59 -06:00
3d Merge pull request #99397 from yosoyfreeman/master 2024-12-10 14:15:59 -06:00
animation Fix orphan strings in `AnimationNodeStateMachine` 2024-12-11 11:08:23 +03:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger [Debugger] Fix scene debugger crash when editor shortcuts are invalid 2024-12-10 10:49:24 +01:00
gui Merge pull request #88950 from bruvzg/excap 2024-12-10 14:16:10 -06:00
main [macOS, Windows] Add support for excluding windows from a screenshot. 2024-12-10 11:00:13 +02:00
resources Merge pull request #91604 from nongvantinh/implement-7946 2024-12-09 14:33:29 -06:00
theme [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Save color palette as resources to reuse later 2024-12-06 20:16:06 +07:00
register_scene_types.h
scene_string_names.h Fix orphan strings in `AnimationNodeStateMachine` 2024-12-11 11:08:23 +03:00