mirror of https://github.com/godotengine/godot
-Moved Expression to use this, removed its own. -Eventually GDScript/VisualScript/GDNative need to be moved to this. -Given the JSON functions were hacked-in, removed them and created a new JSONParser class -Made sure these functions appear properly in documentation, since they will be removed from GDScript |
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|---|---|---|
| .. | ||
| SCsub | ||
| compressed_translation.cpp | ||
| compressed_translation.h | ||
| node_path.cpp | ||
| node_path.h | ||
| print_string.cpp | ||
| print_string.h | ||
| string_buffer.h | ||
| string_builder.cpp | ||
| string_builder.h | ||
| string_name.cpp | ||
| string_name.h | ||
| translation.cpp | ||
| translation.h | ||
| translation_po.cpp | ||
| translation_po.h | ||
| ucaps.h | ||
| ustring.cpp | ||
| ustring.h | ||