mirror of https://github.com/godotengine/godot
udev doesn't work in sandboxes, notably the new Steam container runtime as found notably on the Steam Deck, and in Flatpak/Snap packages. Like SDL does, when we detect such a containerized environment, we fall back to parsing `/dev/input` directly. See smcv's comments in #76879 for details. Fixes #76879. |
||
|---|---|---|
| .. | ||
| android | ||
| ios | ||
| linuxbsd | ||
| macos | ||
| uwp | ||
| web | ||
| windows | ||
| SCsub | ||
| register_platform_apis.h | ||