mirror of https://github.com/godotengine/godot
This allows to include script_instance.h directly in the generated gdvirtual.gen.inc, and remove excessive includes from the codebase. This should also allow Resource to use GDVIRTUAL macros, which wasn't possible previously due to a circular dependency. |
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|---|---|---|
| .. | ||
| SCsub | ||
| debugger_marshalls.cpp | ||
| debugger_marshalls.h | ||
| engine_debugger.cpp | ||
| engine_debugger.h | ||
| engine_profiler.cpp | ||
| engine_profiler.h | ||
| local_debugger.cpp | ||
| local_debugger.h | ||
| remote_debugger.cpp | ||
| remote_debugger.h | ||
| remote_debugger_peer.cpp | ||
| remote_debugger_peer.h | ||
| script_debugger.cpp | ||
| script_debugger.h | ||