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godot/editor/import
Silc Renew 563dcbe7b8 Fix rest fixer for the model has skin which non inverse global rest 2022-09-04 00:04:11 +09:00
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atlas_import_failed.xpm
audio_stream_import_settings.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
audio_stream_import_settings.h
collada.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
collada.h
dynamic_font_import_settings.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
dynamic_font_import_settings.h
editor_import_collada.cpp
editor_import_collada.h
editor_import_plugin.cpp Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
editor_import_plugin.h Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
post_import_plugin_skeleton_renamer.cpp Fix rest fixer for the model has skin which non inverse global rest 2022-09-04 00:04:11 +09:00
post_import_plugin_skeleton_renamer.h
post_import_plugin_skeleton_rest_fixer.cpp Fix rest fixer for the model has skin which non inverse global rest 2022-09-04 00:04:11 +09:00
post_import_plugin_skeleton_rest_fixer.h
post_import_plugin_skeleton_track_organizer.cpp Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) 2022-07-28 01:21:29 +09:00
post_import_plugin_skeleton_track_organizer.h add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
resource_importer_bitmask.cpp Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
resource_importer_bitmask.h
resource_importer_bmfont.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
resource_importer_bmfont.h
resource_importer_csv_translation.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
resource_importer_imagefont.h
resource_importer_layered_texture.cpp Make `ImageLoader` take bit field flags 2022-08-23 14:39:01 +03:00
resource_importer_layered_texture.h Merge pull request #60299 from Calinou/editor-vram-compress-pc-improve-warning 2022-08-06 23:43:06 +02:00
resource_importer_obj.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
resource_importer_obj.h
resource_importer_scene.cpp Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
resource_importer_scene.h improve animation track optimizer algorithm 2022-08-09 09:18:45 +09:00
resource_importer_shader_file.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
resource_importer_shader_file.h
resource_importer_texture.cpp Make `ImageLoader` take bit field flags 2022-08-23 14:39:01 +03:00
resource_importer_texture.h
resource_importer_texture_atlas.cpp Clean up mesh include code and comments 2022-08-20 13:24:40 -05:00
resource_importer_texture_atlas.h
resource_importer_wav.cpp Rename `str2var` to `str_to_var` and similar 2022-08-26 14:58:22 +02:00
resource_importer_wav.h
scene_import_settings.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
scene_import_settings.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00