| .. |
|
effects
|
Fix various bugs in GLES3 renderer that stopped it from running on web
|
2022-08-01 16:45:32 -04:00 |
|
environment
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
|
shaders
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
|
storage
|
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
|
2022-09-02 13:49:53 +02:00 |
|
SCsub
|
Split GI effects and fix stereoscopic rendering of GI effects
|
2022-06-22 12:50:17 +10:00 |
|
rasterizer_canvas_gles3.cpp
|
Rename `uniform` to `parameter` across the engine
|
2022-09-01 11:42:57 +03:00 |
|
rasterizer_canvas_gles3.h
|
Add font LCD sub-pixel anti-aliasing support.
|
2022-08-23 08:47:21 +03:00 |
|
rasterizer_gles3.cpp
|
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers).
|
2022-09-03 19:16:03 +03:00 |
|
rasterizer_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
|
rasterizer_scene_gles3.cpp
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
|
rasterizer_scene_gles3.h
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
|
shader_gles3.cpp
|
Rename String `plus_file` to `path_join`
|
2022-08-29 19:38:13 -05:00 |
|
shader_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |